HCI HCI in Space Online Dating mentalmodels Virtual Brain

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As people rely more on technology to accomplish essential daily tasks, the nature of human-computer relationships and the personal meaning of these relationships are evolving. I develop concepts and designs that improve these relationships through user-centered, people-friendly technologies.
User Experience Research is at the core of each of these designs projects. Understanding how to accurately measure the characteristics and needs of the user group is only the first step. Effective, engaging, enjoyable applications come from an iterative design process, which is firmly grounded in the insights gained through user experience research and knowledge of user-centered design principles.



HCI in Space

Inner Peace in Outer Space

Affective Technology Design

In a demanding work or living environment, well designed machines and devices can help people more easily accomplish difficult tasks. As the work and living environment becomes increasingly automated, exceptional design is mandatory. In this case, mood-enhancing technology can also provide people with stress relief and emotional support. {more}


Fabulist

Fabulist

New Media Storytelling Application

For this project I was asked to create a trailer or intro to a movie or book. I decided to create an intro to a book because it seemed like a more challenging task. I first thought about how a book intro could enhance the reading experience. To better understand this question, I went to my local bookstore and observed people browsing books on the shelves. {more}

Online Dating

LoveNest: Alternative Online Dating Model

Online Identity and the Art of Persuasive Technology

With so many online dating sites available, it is hard to evaluate which one is most effective. Each dater must try to attract desirable matches and screen the undesirable matches; new ways of evaluating the success of the dater must be explored because the dynamics of online dating are different than offline dating. {more}

Mental Models

M3: Matching Mental Models

Visual Narrative Risk Communication for Usable Security

Usability and security have been traditionally seen as incompatible; human behavior has been considered the "weakest link" in maintaining system security. I am interested in how human nature can be used to enhance system security. {more}

Virtual Brain

Brain Cave

A Large-Scale, Interactive Experience

My team was given the task of creating an interactive museum exhibit, designed with children in mind. Our concept is a small room that represents the human brain. We wanted to provide an experience that is engaging and educational. Each area of this walk-through "brain" contains activities that reflect the function of that area of a true brain. {more}